Head Of Department – 3D

  • Accountable for the outcomes of creative, artistic, and technical responsibility in all 3D domains.
  • Accountable for the client deliverables
  • Understands the client brief and ensures that ultimately the clients’ creative vision is realized.
  • Determines technical approaches needed to achieve desired look and behaviors of the production’s assets within agreed on technical pipeline.
  • Identifies, defines, prioritizes and oversees the implementation of tools that automate production tasks that do not require creative judgment.
  • Builds consensus among technology, creative and production management to create efficiencies.
  • Serves as key technical expert on productions.
  • Accountable for on time, on budget execution and delivery, as well as quality, of the majority of outcomes of the technical pipeline
  • Keeps abreast of latest technology and ensures transfer of knowledge within multiple functions
  • Provide technical and creative support for bidding process
  • Works closely with Production team during task & manpower allocation
  • Mentors and supervises 3D CG Supervisors
  • Support production department in scheduling and resource allocation of artists for jobs
  • Conducts Monthly Open houses with entire 3D team on updates of the organization
  • Conducts Dailies & review meetings
  • Assists with RND inputs
  • Provides feedback and appraisals of the CG Supervisors and other critical members of department as required.
  • Responsible for the performance management process of the entire 3D department
  • Identifies Training & Development (T &D) needs of the CG Supervisors
  • Liasoning with the HR department for manpower related tasks (T & D, recruitment, resourcing, talent attraction & retention strategies etc.)
  • Does macro level management while ensuring micro level is flowing effectively.

making the
scenes