Sr. 3D Modelling Artist

  • Creates, builds and maintains complex computer generated 3D models of story elements and designs that meet and enhance art direction
  • Prepares and builds models for characters and stand-ins for layout
  • Develops prop elements
  • Creates environmental sets and structures
  • Writes, maintains and runs Makefiles, scripts and model databases
  • Accountable for meeting productivity and quota targets
  • Skills sets: Maya, sculpting software knowledge, UV solving, knowledge of rigging and blend shapes, knowledge of MEL & PYTHON

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