Sr. Rigging Artist (Muscle)

  • Translates inanimate character models into character rigs that an animator can manipulate to create motion animation
  • Constructs complex 3D character rigs and animation interfaces and controls, typically for the highest profile characters
  • Applying understanding of anatomy, builds skeleton, articulates joints and determines limb motion
  • Creates and maintains motion controls including skeleton and body animation, body deformations, tight clothing and wrinkles, facial animation, facial deformations, skin and hair set up and dynamics
  • Supports characters throughout all phases of production to ensure animators have tools to meet the Director’s vision
  • Writes utility scripts and software code that streamline character set-up / rigging process
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Able to grade and develop the look of the shot
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her.

making the
scenes