Head Of Department – 3D

  • Accountable for the outcomes of creative, artistic, and technical responsibility in all 3D domains
  • Accountable for the client deliverables
  • Understands the client brief and ensures that ultimately the clients’ creative vision is realized
  • Determines technical approaches needed to achieve desired look and behaviors of the production’s assets within agreed on technical pipeline
  • Identifies, defines, prioritizes and oversees the implementation of tools that automate production tasks that do not require creative judgment
  • Builds consensus among technology, creative and production management to create efficiencies
  • Serves as key technical expert on productions
  • Accountable for on time, on budget execution and delivery, as well as quality, of the majority of outcomes of the technical pipeline
  • Keeps abreast of latest technology and ensures transfer of knowledge within multiple functions
  • Provide technical and creative support for bidding process
  • Works closely with Production team during task & manpower allocation
  • Mentors and supervises 3D CG Supervisors
  • Support production department in scheduling and resource allocation of artists for jobs
  • Conducts Monthly Open houses with entire 3D team on updates of the organization
  • Conducts Dailies & review meetings
  • Assists with RND inputs
  • Provides feedback and appraisals of the CG Supervisors and other critical members of department as required
  • Responsible for the performance management process of the entire 3D department
  • Identifies Training & Development (T &D) needs of the CG Supervisors
  • Liasoning with the HR department for manpower related tasks (T & D, recruitment, resourcing, talent attraction & retention strategies etc.)
  • Does macro level management while ensuring micro level is flowing effectively.

CG Supervisor – Matchmove

  • Supervise and support a team that acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements
  • Is the Functional Head for the department and provides key creative and technical inputs and manages all the Sr. TLs/TLs
  • Point of contact between Production, other 3D departments, CG Supervisors and compositing team
  • Ensures delivery of final shots to production for multiple projects/shows and ensures final technical check
  • Under the direction of the VFX Supervisors, the CG supervisor will lead a team with the setup of the technical and aesthetic approaches of the Matchmove work for a
    shot, sequence, or even an entire aspect of a show
  • Accountable for the outcomes of Matchmove, Layout, Set Dressing in the 3D domain
  • Determines technical approaches needed to achieve desired look and behaviors of the production’s assets within agreed on technical pipeline
  • Accountable for the outcomes of multiple teams in terms of being on time, on budget execution and delivery, as well as quality, of required composited images
  • Work closely with cross functional CG Supervisors for the production needs and updates of the department
  • Establish quality control standards and approve team output assessing consistency and quality, ensuring all deliveries are in line with technical and creative delivery requirements
  • Identifies, defines, prioritizes and oversees the implementation of tools that automate production tasks that do not require creative judgment
  • Work with VFX Supervisor to build client confidence
  • Builds consensus among technology, creative and production management to create efficiencies. Serves as key technical expert on productions
  • Estimate time-lines with 3D Head to ensure all deliveries are met
  • Ensure tutorials and other educational/training tools available to staff. Ensures the ongoing training and development of compositing staff
  • Identify and cascade the work methodology needed to be used for the delivery of production
  • Troubleshoot technical issues for production. Identifies problems and effectively implements solutions
  • Does basic composites of the files with the background to judge the move
  • Converts background plates to various formats to use with specific software to create digital motion files that match the plate photography. This includes animating any live action character or relative object in the scene
  • Generate 2D Compositing elements, while maintaining the accuracy of camera perspective.

Sr. Artist/ Artist – Paint

  • Produces complex matte painted elements to a high standard with a thorough understanding of perspective, lighting, and color
  • Completes the allotted project within the given man days as per client requirements and maintaining quality standards set by the company
  • Assists and guides junior artists when they require help
  • Handles complex shots as compared to junior artists by maintaining high quality standards
  • Able to understand the clear instruction from client and provide the desired output
  • Does Self-review/quality checks for accuracy
  • Able to work on high-end digital articulate mattes, background repair and object removal with computer-aided drawing tools to detail and precision while performing repetitive tasks
  • Contribute ideas with immediate superior, production to make strong pipeline
  • Accurately assess the length of time necessary to generate high quality work
  • Able to do RND to execute complex shots
  • Makes recommendations to the Supervisor 2D Paint on methodology of working on a particular assignment
  • Reviews shots with compositing supervisors
  • Contributes to ideas to Production at the time of scheduling
  • Works directly with the Supervisor 2D Comp / HOD 2D to develop pipeline tools and make workflow adjustments that would suit the department
  • Works on tasks of greater complexity (compared to E Level artists)
  • Able to get output of complex matte painted elements to a high standard with a thorough understanding of perspective, lighting and color
  • Completes the allotted project within the given man days as per client requirements and maintains quality standards set by the company
  • Able to handle high-end digital articulate mattes, background repair and object removal with computer-aided drawing tools to detail and precision
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Able to grade and develop the look of the shot
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her
  • Should have in depth knowledge of VFX pipeline for production deliveries

Sr. Team Lead – Paint

  • Oversees artists’ work, briefs them about the tasks assigned and reviews their work. Handles multiple tasks even under pressure
  • Makes recommendations to the Head of 2D/Supervisor 2D Paint & Roto on methodology of working on a assignment
  • Takes shots from scratch to final output
  • Assists the Supervisor 2D Paint & Roto in his/her supervisory role by taking responsibility and accountability for a small group of junior artists and a specific
    portion of the assigned tasks
  • Review shots with compositing supervisors
  • Contribute ideas to Production at the time of scheduling
  • Assists and guides junior artists when they require help. Mentors and Supervises the juniors
  • Trouble shoots in depth for paint & roto tasks and gives proper solution how to complete shot meeting deadlines. Also, Trouble shoots in times of crisis during work on a project/show
  • Checks difficulty level of all assigned shots
  • Works directly with the Head of 2D/Supervisor 2D Paint and Roto to develop pipeline tools and make workflow adjustments that would suit the department 
  • Works on tasks of greater complexity (compared to junior artists)
  • Ensures output of complex matte painted elements to a high standard with a thorough understanding of perspective, lighting and color
  • Completes the allotted project within the given man days as per client requirements and maintaining quality standards set by the company
  • Supervises shots/sequence/project with proper deadline
  • Able to understand the clear instruction from concerned authorities and delegate balanced work amongst the team
  • Takes reviews/quality checks of juniors work to send final version to production and client
  • Handles high-end digital articulate mattes, background repair and object removal with computer-aided drawing tools to detail and precision
  • Contributes ideas with immediate superior, production to make strong pipeline
  • Able to do R&D, shot and sequence process creation, leading the sequences
  • Accurately assess performance of his team members and provide correct data to HR and his/her concerned head
  • Is primarily responsible for handling the performance of the team allocated to him/ her.

CG Supervisor – Paint

  • Is the Functional Head for Roto and Paint Departments and provides key creative and technical inputs and manages all the Sr. TLs/TLs
  • Ensures delivery of final composited shots to production for multiple projects/shows and ensures final technical check
  • Accountable for the outcomes of Roto & Paint in the 2D domain
  • Determines technical approaches needed to achieve desired look and behaviors of the production’s assets within agreed on technical pipeline
  • Accountable for the outcomes of multiple teams in terms of being on time, on budget execution and delivery, as well as quality, of required composited images
  • Accountable for the outcomes of multiple departments in the technical pipeline
  • Work closely with cross functional CG Supervisors for the production needs and updates of Roto & Paint
  • Establish quality control standards and approve compositing team output assessing consistency and quality, ensuring all deliveries are in line with technical and
    creative delivery requirements
  • Identifies, defines, prioritizes and oversees the implementation of tools that automate production tasks that do not require creative judgment. (e.g. Client submission etc.)
  • Work with VFX Supervisor to build client confidence
  • Builds consensus among technology, creative and production management to create efficiencies. Serves as key technical expert on productions
  • Estimate time-lines with 3D Head to ensure all deliveries are met
  • Ensure tutorials and other educational/training tools available to staff. Ensures the ongoing training and development of compositing staff
  • Identify and cascade the work methodology needed to be used for the delivery of production
  • Troubleshoot technical issues for production. Identifies problems and effectively implements solutions
  • Is primarily responsible for handling the performance of the team allocated to him/ her
  • Oversees and handles all the major functional responsibilities
  • Ensures bidding/pre-selling process by taking inputs from the prep. dept. TL’s (as and when required)
  • Works closely with Production team for resource planning, and requirements as needed
  • Mentors and supervises Teams &Team leads (Technical & People process)
  • Co-coordinates with the production team and HOD
  • Oversee the ongoing work & conducts review meetings with Leads and artists
  • Responsible for feedback and appraisals of the team &Team leads
  • Facilitate time bound Training & Development (T &D) for the team & Team leads
  • Liaisons with the HR department for manpower related tasks (Resource forecasting, T& D, recruitment, talent attraction & retention strategies, leaves etc.)
  • Responsible for in-house Creative/Technical training/knowledge transfers
  • Takes the overall responsibilities given for his/her function
  • May handle larger size of team depending on project requirements or multiple projects being handled and team management experience
  • Communicates with Clients for art direction, scope of work etc. via cinesync.

Sr. Team Lead – Roto

  • Oversees artists’ work, briefs them about the tasks assigned and reviews their work. Handles multiple tasks even under pressure
  • Makes recommendations to the Head of 2D/Supervisor 2D Paint & Roto on methodology of working on a assignment
  • Takes shots from scratch to final output
  • Assists the Supervisor 2D Paint & Roto in his/her supervisory role by taking responsibility and accountability for a small group of junior artists and a specific portion of the assigned tasks
  • Review shots with compositing supervisors
  • Contribute ideas to Production at the time of scheduling
  • Assists and guides junior artists when they require help. Mentors and Supervises the juniors
  • Trouble shoots in depth for paint & roto tasks and gives proper solution how to complete shot meeting deadlines. Also, Trouble shoots in times of crisis during work on a project/show
  • Checks difficulty level of all assigned shots
  • Works directly with the Head of 2D/Supervisor 2D Paint and Roto to develop pipeline tools and make workflow adjustments that would suit the department 
  • Works on tasks of greater complexity (compared to junior artists)
  • Ensures output of complex matte painted elements to a high standard with a thorough understanding of perspective, lighting and color
  • Completes the allotted project within the given man days as per client requirements and maintaining quality standards set by the company
  • Supervises shots/sequence/project with proper deadline
  • Able to understand the clear instruction from concerned authorities and delegate balanced work amongst the team
  • Takes reviews/quality checks of juniors work to send final version to production and client
  • Handles high-end digital articulate mattes, background repair and object removal with computer-aided drawing tools to detail and precision
  • Contributes ideas with immediate superior, production to make strong pipeline
  • Able to do R&D, shot and sequence process creation, leading the sequences
  • Accurately assess performance of his team members and provide correct data to HR and his/her concerned head
  • Is primarily responsible for handling the performance of the team allocated to him/ her
  • Oversees and handles all the major functional responsibilities (complex sequences) along with cross functional depts
  • Does the bidding/pre-selling process by taking inputs from the prep. dept. TL’s(as and when required)
  • Works closely with Production team during task & manpower allocation
  • Mentors and supervises Teams &Team leads (Technical & People process)
  • Co-coordinates with the production team and supervisors
  • Conducts Dailies & review meetings
  • Responsible for feedback and appraisals of the team &Team leads. Co-coordinates with HR & production and supervisor to ensure that appraisal, feedback and other
    resource related documentation is updated / shared with HR
  • Identifies Training & Development (T &D) needs of the team & Team leads
  • Responsible for handling the functional responsibility and supervising the whole team. Checks & Approves the tasks done by the team
  • Trouble shoots in times of crisis during work on a project/show
  • Responsible for in-house Creative/Technical training/knowledge transfers
  • Oversees and supervises complex tasks
  • Takes the lead in responsibilities given for his/her function
  • Differentiator between Sr TL and TL is to handling larger size of team depending on project requirement, complexity of the tasks being handled, project/shot or multiple projects/shots being handled and team management experience.

Production Coordinator

  • Provides support to production management and assigned department(s) with logistics, scheduling, bidding, budgeting and related production support
  • Preparing production schedules for a particular function (roto, matte painting etc)
  • Monitoring progress on a project for a particular function
  • Facilitates the timely availability of required resources and assets
  • Tracks schedules and deliverables
  • May track and update versions of software tools and scripts
  • Coordinates departmental and cross-functional meetings to communicate updates, reschedules, and status of shots
  • Generates and distributes regular updates reflecting production progress and logistics
  • As applicable, secures equipment and resources needed for location and stage work
  • Overseeing the coordination of dailies and reviews, ensuring accurate notes are taken and all action points are distributed, understood, acted upon and followed through
  • Identify and flag areas of concern (where deliveries or production schedules will be affected) well within time and take appropriate measure to resolve the same
  • Using and updating the tracker for individual projects and prepare and collate their individual project report with finance for invoicing
  • Report Artists issues if any to the Producer or HR Department
  • Communicate with artists daily, ensures they have the appropriate resources and that their work is on target for completion.

Sr. Modeling

  • Creates, builds and maintains complex computer generated 3D models of story elements and designs that meet and enhance art direction
  • Prepares and builds models for characters and stand-ins for layout
  • Develops prop elements
  • Creates environmental sets and structures
  • Writes, maintains and runs Makefiles, scripts and model databases
  • Accountable for meeting productivity and quota targets.

Sr. Artist/ Artist – Dynamics/ Effects

  • Creates and animates digital effects elements to meet and enhance art direction
  • For animated productions, creates effects that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust and/or foliage) to create a believable world for the story
  • Sets-up, models and animates assigned character external features including grooming (i.e., hair and fur) and/or tailoring (i.e., clothing) to meet and enhance art direction
  • Participates in writing utility scripts and software code that streamlines the simulation development process
  • For live action, creates natural or supernatural phenomena to enhance the story
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Able to grade and develop the look of the shot
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her.

Sr. Artist/ Artist – Matchmove

  • Captures camera movement to enable computer graphics geometry to fit accurately and convincingly into live action plates to create final images that meet art direction typically in a large feature film production environment
  • Extracts camera motion information from, and measures key objects and positions in, live action shots and matches those movements in the 3D software environment
  • Manipulates software camera to align objects and meet the physical dynamics of the scene
  • Creates 3D geometry/environments, sets up and animates virtual camera to match live action background plates Builds and animates objects as necessary to match into the live action plates
  • Accountable for meeting productivity and quota targets
  • Work with animation and modeling departments to ensure accurate camera track Problem solving and predict potential problems related to scene setup and continuity
  • Quality Control files received from client/ other departments.